Playable Races
Players can choose from 7 races when making their character.
In general:
- The once human-only trait of a bonus 1st level feat is applied to all races.
- Racial ability bonuses/penalties do not exist. Characters will instead be given 4 attribute points to distribute shortly after entering the game world.
- The maximum an ability can be after this distribution is 20.
- You may only distribute 2 points into a single attribute during this distribution.
Human
Skilled: Humans gain 4 extra skill points at character creation, and 1 additional skill point per level.
Dwarf
Hardiness: 5% Immunity vs. Fire and Cold
Darkvision: Dwarves are able to see in the dark.
Elf
Keen Senses: Elves make active Investigation and Perception checks automatically and with no movement penalties.
Low-Light Vision: Allows elves to see better than normal in the dark.
Gnome
Gnomes are in wide demand as alchemists, inventors, and technicians. They love to learn by personal experience, and are always trying new ways to build things. Gnomes stand between 3 to 3 and a half feet tall, with skin that ranges from dark tan to woody brown. Their hair is fair, and their eyes are often some shade of blue. Gnomes live between 350 to 500 years.
Fade Away: Gnomes have a natural affinity for illusions, and may use this ability to receive the effects of an Invisibility spell once per rest.
Halfling
Halflings are clever, capable and resourceful survivors. They are notoriously curious, and show a daring that many larger people cannot match. They have ruddy skin, hair that is black and straight, and brown or black eyes. Halflings stand about 3 feet tall and commonly live to 150 years or so.
Second Breakfast: Halflings may benefit from the effects of two foods at one time, with doubled duration. The durations of all food effects are refreshed upon further consumption.
Triton
Tritons are large, amphibious humanoids and rank as the tallest of the player races. They have smooth, silvery-blue skin, and hair that is a shade of blue or green. Their facial features are unusually varied compared to other races, and many possess horns of varying shapes and ssizes. Their fingers and toes are often webbed, and many prefer to keep their hands and feet bare. Most live for around 200 years.
Amphibious: Tritons can breathe underwater without aid, and traverse water hazards without penalties to movespeed.
Low-Light Vision: Allows tritons to see better than normal in the dark.
Orc
Orcs are one of the largest of the playable races, averaging over 6 feet in height. While tritons are typically taller, orcs are generally heavier and more muscular in build. They are known for having powerful, bulky frame and possess an almost natural aptitude for battle.
Their hues of hair and skin vary even more widely than humans, and their features are often intruded upon by tusk-like teeth protruding from the jaw. Orcs live approximately 60 years.
Orcs typically received a single name when born, and would refer to the name of their tribe much like a surname. Examples: Arban, Batuhan, Dzhambul, Erden, Erhi, Muunokhoi, Nekhii, Sarnai, Taban, Timur, Yuul.
Powerful Build: Orcs have an additional capacity of +1 Dash.
Darkvision: Orcs are able to see in the dark.