Timeline

From Risenholm
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Timeline

  • The first people emerge from the Well 20-30 years ago. Keeping an accurate track of time is difficult. The area around the Well is heavily forested, with greenery tangling through ruined structures.
  • Agnes Vollan becomes a leader in the early community. Isabella Fordren proposes plans for reusing the raw materials of the ruins and trees into basic houses.
  • Risenholm is officially founded after the construction of the First House, the structure now used as the home of the Elder. Further clearing of the area, and ongoing building efforts takes many years, and is still an ongoing process.
  • Thommald Vollan enters a Scar for the first time. He brings back knowledge of how local monsters are made from Scars.
  • The Well continues to throw out groups of people every few months. The village grows to meet their needs, and older members of the community began to take up positions of power to oversee the town’s development. The position of Elder is given to Agnes Vollan. She forms a council of Advisors who represent the larger power blocs in Risenholm.
  • In order to deal with internal policing and overseeing external protection, Thommald Vollan becomes the first Reeve.

Bazik Bronzebrow heads up a small independent group to harvest resources from scars. They coin the term ‘scar hunters’.

  • The process of clearing out trees in order to turn a patch of land into usable farmland is an intense process that takes up many years of work. As this process reaches its final stages, the Fordren Mill is built to process the grain from the farmlands. It’s hailed as a major technological achievement, and becomes the base of operations for Isabella’s band of craftsmen.
  • Thommald and Agnes marry, taking the surname Vollan. The birth of their only son, Thommald junior, follows shortly after.
  • Attempts at expanding a logging community south of town result in the disturbing of new scars. The project is called to a halt.
  • Attempts by the fishing community beneath town to expand into the cave networks beneath the town’s cliffs are halted by repeated monster attacks. Markus Grillson forms the fishermen into a formal group for protection, and swears to try again at a later date.
  • The past year is marked by Thommald’s erratic leadership of the Reeves, as he falls into paranoia.
  • Two months prior to server start. Thommald proposes a dramatic change to the Well that he believes will increase the number of people emerging from it. The Advisors vote against his proposal.
  • A day later a small group of Reeves, headed by Thommald, try to break into the well. The Millers and some Reeves try to stop him by force. Some time before or during the fighting, an explosion tears through the building, damaging the Well. Thommald and many of the Reeves loyal to him escape in the ensuing chaos, and are labelled exiles.
  • Three weeks prior to server start. The farmlands are overwhelmed by the emergence of a new scar. With it comes a terrible sickness held in the crop, ruining most of the year’s harvest.
  • Amidst this turmoil, Markus Grillsson expands the influence of his fishing community beneath town, inviting in treasure seekers and spelunkers. This expansion brings his newly named Dredgers into a position where they can compete with the older power blocs in town. His continued cries for a change in the town’s leadership grows ever louder.