Weapons
In general:
- Weapon damage has been normalized across proficiency levels.
- Weapon size does not factor into any combat features.
- Weapons all possess 20/x2 critical range and multiplier.
- Weapon Proficiency: Exotic, Weapon Focus, and Weapon Specialization feats have been removed.
These changes were made to encourage weapons that fit an aesthetic instead of mechanical superiority and allows a character to use different weapon types without sacrificing combat effectiveness.
| Simple Melee
|
| Name |
Damage |
Critical Range |
Critical Multiplier |
Damage Type |
Size |
Other
|
| Dagger |
1d4 |
20 |
x2 |
Piercing |
Tiny |
Finesse
|
| Kama |
1d4 |
20 |
x2 |
Slashing |
Small |
Finesse
|
| Mace |
1d4 |
20 |
x2 |
Bludgeoning |
Small |
Finesse
|
| Sickle |
1d4 |
20 |
x2 |
Slashing |
Small |
Finesse
|
| Club |
1d6 |
20 |
x2 |
Bludgeoning |
Medium |
|
| Quarterstaff |
1d8 |
20 |
x2 |
Bludgeoning |
Large |
Finesse
|
| Spear |
1d8 |
20 |
x2 |
Piercing |
Large |
|
| Simple Ranged
|
| Name |
Damage |
Critical Range |
Critical Multiplier |
Damage Type |
Size |
Other
|
| Dart |
1d4 |
20 |
x2 |
Piercing |
Tiny |
|
| Sling |
1d4 |
20 |
x2 |
Bludgeoning |
Small |
|
| Light Crossbow |
2d8 |
20 |
x2 |
Piercing |
Small |
|
| Shortbow |
1d6 |
20 |
x2 |
Piercing |
Medium |
|
| Martial Melee
|
| Name |
Damage |
Critical Range |
Critical Multiplier |
Damage Type |
Size |
Other
|
| Kukri |
1d6 |
20 |
x2 |
Slashing |
Tiny |
Finesse
|
| Handaxe |
1d6 |
20 |
x2 |
Slashing |
Small |
Finesse
|
| Shortsword |
1d6 |
20 |
x2 |
Piercing |
Small |
Finesse
|
| Light Hammer |
1d6 |
20 |
x2 |
Bludgeoning |
Small |
Finesse
|
| Whip |
1d8 |
20 |
x2 |
Slashing |
Small |
Finesse, Cannot be used in Off-Hand
|
| Battleaxe |
1d8 |
20 |
x2 |
Slashing |
Medium |
|
| Light Flail |
1d8 |
20 |
x2 |
Bludgeoning |
Medium |
|
| Longsword |
1d8 |
20 |
x2 |
Slashing |
Medium |
Finesse
|
| Rapier |
1d8 |
20 |
x2 |
Piercing |
Medium |
Finesse
|
| Scimitar |
1d8 |
20 |
x2 |
Slashing |
Medium |
Finesse
|
| Warhammer |
1d8 |
20 |
x2 |
Bludgeoning |
Medium |
|
| Morningstar |
1d8 |
20 |
x2 |
Bludgeoning/Piercing |
Medium |
|
| Bastard Sword |
1d8 |
20 |
x2 |
Slashing |
Medium |
|
| Katana |
1d8 |
20 |
x2 |
Slashing |
Medium |
Finesse
|
| Dwarven Waraxe |
1d8 |
20 |
x2 |
Slashing |
Medium |
|
| Heavy Mace |
1d8 |
20 |
x2 |
Bludgeoning |
Medium |
|
| Greataxe |
2d6 |
20 |
x2 |
Slashing |
Large |
|
| Greatsword |
2d6 |
20 |
x2 |
Slashing |
Large |
|
| Halberd |
2d6 |
20 |
x2 |
Slashing/Piercing |
Large |
|
| Heavy Flail |
2d6 |
20 |
x2 |
Bludgeoning |
Large |
|
| Trident |
2d6 |
20 |
x2 |
Piercing |
Large |
|
| Dire Mace |
1d8 |
20 |
x2 |
Bludgeoning |
Large |
Dual-wield
|
| Martial Ranged
|
| Name |
Damage |
Critical Range |
Critical Multiplier |
Damage Type |
Size |
Other
|
| Shuriken |
1d6 |
20 |
x2 |
Piercing |
Tiny |
|
| Throwing Axe |
1d6 |
20 |
x2 |
Slashing |
Small |
|
| Heavy Crossbow |
2d10 |
20 |
x2 |
Piercing |
Medium |
|
| Longbow |
1d8 |
20 |
x2 |
Piercing |
Large |
|
Armor
In general:
- Arcane spell failure from armor does not exist.
- The combination of Base Armor AC + Dexterity Modifier Bonus cannot exceed 10.
- Shields all grant +2 AC and weigh 6.0 lbs, regardless of type. The types exist for cosmetic categorisation only.
| Light Armor
|
| Name |
Base AC |
Max Dex Modifier |
Armor Check Penalty |
Arcane Spell Failure |
Weight
|
| None |
0 |
10 |
0 |
0% |
1.0 lbs
|
| Padded Armor |
1 |
+9 |
-1 |
0% |
5.0 lbs
|
| Leather Armor |
2 |
+8 |
-2 |
0% |
5.0 lbs
|
| Studded Leather Armor |
3 |
+7 |
-3 |
0% |
10.0 lbs
|
| Medium Armor
|
| Name |
Base AC |
Max Dex Modifier |
Armor Check Penalty |
Arcane Spell Failure |
Weight
|
| Chain Shirt |
4 |
+6 |
-4 |
0% |
15.0 lbs
|
| Chainmail Coat |
5 |
+5 |
-5 |
0% |
30.0 lbs
|
| Breastplate |
6 |
+5 |
-6 |
0% |
40.0 lbs
|
| Heavy Armor
|
| Name |
Base AC |
Max Dex Modifier |
Armor Check Penalty |
Arcane Spell Failure |
Weight
|
| Splintmail Coat |
7 |
+3 |
-7 |
0% |
45.0 lbs
|
| Half Plate |
8 |
+2 |
-8 |
0% |
50.0 lbs
|
| Full Plate |
9 |
+1 |
-9 |
0% |
55.0 lbs
|
| Shields
|
| Name |
Base AC |
Armor Check Penalty |
Arcane Spell Failure |
Weight
|
| Buckler |
2 |
0 |
0% |
6.0 lbs
|
| Large Shield |
2 |
0 |
0% |
6.0 lbs
|
| Tower Shield |
2 |
0 |
0% |
6.0 lbs
|