Difference between revisions of "Chat Commands and Roleplay Systems"

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You can chain these animations with regular chat using the systems above. For example, you could input "/wave hello" and Yasia's model would wave and say "Hello." in the chat window.
 
You can chain these animations with regular chat using the systems above. For example, you could input "/wave hello" and Yasia's model would wave and say "Hello." in the chat window.
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=== System Commands ===
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The following commands are available for use at your discretion:
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<blockquote>/hide cloak</blockquote>
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Will hide your character's cloak model from being visible
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<blockquote>/hide helmet</blockquote>
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Will hide your character's helmet model from being visible

Revision as of 21:57, 20 December 2020

Chat Commands

Standard Conversations and Text Emotes

The chat system will automatically punctuate sentences and place spoken words into quotations. In these examples, we will assume the character you are playing is named "Yasia"

/talk i am talking normally

Outputs:

"I am talking normally."


Asteriks (*) between words indicates an action your character is emoting.

*waves to you*

Outputs:

Yasia waves to you.


These can be combined into a single message:

/talk i am talking normally *waves to you* here I am

Outputs:

"I am talking normally." Yasia waves to you. "Here I am."


Spoken words your characters can hear from a distance are indicated by grey text - this text becomes darker depending on how far away the character who spoke it is.

Bohemond Ventris: "I can't find Yasia anywhere..."


The shout channel can be utilized to make your character heard from a greater distance.

/shout i am now shouting

Outputs:

[Shout] "I am now shouting."


Animated Emotes

By inputting a "/" followed by a emote, your character will perform the appropriate animation in the game world. The following emotes are available:

/bow /duck /dodge /drink /wave /lookleft /lookright /bored /scratch /read /salute /steal /taunt /victory1 /victory2 /victory3 /conjure1 /conjure2 /proneback /pronefront /getlow /getmid /nod /lookfar /pray /stand /sit /spasm /rage /laugh /talk /plead /worship /headache /cross /beckon /crouch /point /think /sleep

You can chain these animations with regular chat using the systems above. For example, you could input "/wave hello" and Yasia's model would wave and say "Hello." in the chat window.

System Commands

The following commands are available for use at your discretion:

/hide cloak

Will hide your character's cloak model from being visible

/hide helmet

Will hide your character's helmet model from being visible