Difference between revisions of "Notable NPCs"
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=== '''The Millers''' === | === '''The Millers''' === | ||
− | Architect Isabella Fordren - The founder and current leader of the Millers organization. The elf is well spoken if you're important enough to have her attention for more than a passing second. Due to her focus on a multitude of projects, inventions, and designs she is rarely seen outside of the lower levels of the Mill. Married to Cilas. | + | Architect Isabella Fordren - The founder and current leader of the Millers organization. The elf is well spoken if you're important enough to have her attention for more than a passing second. Held in respect in the community despite her total lack of people skills due to her role in designing and managing the building of the various structures around Risenholm. Due to her focus on a multitude of projects, inventions, and designs she is rarely seen outside of the lower levels of the Mill. Married to Cilas. |
Foreman Cilas Fordren - A large man who serves as Isabella's second in command as well as her husband. A straightforward person who doesn't really have time for most of the organization's intrigue. He informs the handlers what projects need doing and entrusts them to carry them out and impress his wife. | Foreman Cilas Fordren - A large man who serves as Isabella's second in command as well as her husband. A straightforward person who doesn't really have time for most of the organization's intrigue. He informs the handlers what projects need doing and entrusts them to carry them out and impress his wife. | ||
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Will Sigerman - A man who has taken his maintenance of the Well to the level of devotion. Has an ongoing grievance with the Fordrens after he was told to stop his work on the Well, and quit the Miller as a result. He has a rough way of speaking but is always willing to act in defence of his home. | Will Sigerman - A man who has taken his maintenance of the Well to the level of devotion. Has an ongoing grievance with the Fordrens after he was told to stop his work on the Well, and quit the Miller as a result. He has a rough way of speaking but is always willing to act in defence of his home. | ||
− | Fabella Tarsus - A direct | + | Fabella Tarsus - A direct and calm doctor who is tasked with handling new arrivals from the Well. |
Bazik Bronzebrow - A retired scar hunter who once pioneered the adventuring lifestyle in Risenholm. Has given up the life after getting a bad hip. Currently advises new scar hunters on how better to survive in the outside world. He doesn't seem inclined to talk about his former comrades. | Bazik Bronzebrow - A retired scar hunter who once pioneered the adventuring lifestyle in Risenholm. Has given up the life after getting a bad hip. Currently advises new scar hunters on how better to survive in the outside world. He doesn't seem inclined to talk about his former comrades. | ||
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Nine Fingered Nick - A simple man who handles scrap collection for the town. While he has close ties with both the Millers and Gundursson, he mostly keeps to himself enough to not really be considered a direct member of any of the town's factions. He only pays people in an amount of coins he can count, meaning that he can't pay anyone more than nine coins due to him being unable to count higher than his fingers. | Nine Fingered Nick - A simple man who handles scrap collection for the town. While he has close ties with both the Millers and Gundursson, he mostly keeps to himself enough to not really be considered a direct member of any of the town's factions. He only pays people in an amount of coins he can count, meaning that he can't pay anyone more than nine coins due to him being unable to count higher than his fingers. | ||
+ | |||
+ | The Crow - A crow that can talk and sells paper. Most residents of Risenholm regard it with a healthy dose of suspicion. | ||
== '''Outside Risenholm''' == | == '''Outside Risenholm''' == | ||
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=== '''Exiles''' === | === '''Exiles''' === | ||
− | <s>Thommald Vollan</s>, former Reeve Captain - Once a hero to the town who was both the first scar hunter and Reeve. Was (or still is) Agnes Vollan's husband, and the current captain's father. Now a traitor in exile who damaged the Well before or during going into the building with a band of Reeves loyal only to himself. After a | + | <s>Thommald Vollan</s>, former Reeve Captain - Once a hero to the town who was both the first scar hunter and Reeve. Was (or still is) Agnes Vollan's husband, and the current captain's father. Now a traitor in exile who damaged the Well before or during going into the building with a band of Reeves loyal only to himself. After a defense was mounted by other Reeves and Millers, he escaped in the ensuing fighting. |
=== '''Unaffiliated''' === | === '''Unaffiliated''' === | ||
− | Flint Caulderbranch - The | + | Flint Caulderbranch - The self-proclaimed 'Last Lumberer of Suthwood' refused to return to town when the logging operations in the wood failed after scar attacks made work too dangerous. Is bitter with Agnes Vollan, and believes she's a coward who isn't willing to take any risks. Although he doesn't make camp far from the town itself, he wanders about the Suthwood as he pleases. |
Latest revision as of 18:52, 14 January 2021
A general listing of publicly known NPCs are available below. It is assumed that every character who lives in Risenholm would at least know of the following people.
Within Risenholm
The Elder's Home
Elder Agnes Vollan - The leader of Risenholm. An elderly woman who has steered the community since its inception. Everyone's grandmother. She has ruled with an even hand but has been frequently accused of nepotism, as many of her friends and relatives operate in positions of power within the community. Is or was the wife of Thommald Vollan, and mother of the current Reeve captain. Close friends with Isabella Fordren, or at least is the closest thing to a friend the notoriously reclusive Isabella has.
Secretary Doressa Wynreinne - A capable secretary who manages the Elder's public library. While on the jobs she is courteous and professional, but when off duty is a known troublemaker and gossip.
Mushirah Goldgrip - Manages the storehouse. Often alludes to being magically skilled, but rarely talks about it. The Reeves in the storehouse often seem unusually tense around her.
Yasha Logue - Manages the stores in the Well. Tasked with helping new arrivals. A bubbly, consistently optimistic woman. Often completely forgets she's technically a clerk and doesn't wear their uniform. Mostly thinks her regular wages are other people being very generous.
The Reeves
Captain Vollan - The son of Agnes and Thommald. He rejected his own first name after his namesake's betrayal. Believes he is undeserving of his position, and so leaves much of the running of the Reeves back in Risenholm to Olivia. He instead spends his time in the wilds hunting potential threats to the town.
Quartermaster Olivia Hawke - A handsome woman, tall and muscular. To other halflings, she would cut an impressive figure. She manages the Reeves from behind the scenes, rarely leaving the barracks to take to the field directly. While capable at her job, she nurses a grudge that her loyalty to the town during the previous captain's betrayal was not rewarded with the captain's position. She resents having much of the responsibility of leadership without the associated prestige.
Sergeant Boubacar Salif - One of the oldest Reeves still in service. He regrets the actions that he took under the previous captain, and now seeks repentance for both himself and the organization as a whole. While often manning the front desk, he also is an advocate for community outreach and public service.
Olenka Rotheld - A laid-back Reeve who is happy to engage in extended conversation even while on duty. She rarely does her job unless she is acting in direct defense of her brother or his property.
The Millers
Architect Isabella Fordren - The founder and current leader of the Millers organization. The elf is well spoken if you're important enough to have her attention for more than a passing second. Held in respect in the community despite her total lack of people skills due to her role in designing and managing the building of the various structures around Risenholm. Due to her focus on a multitude of projects, inventions, and designs she is rarely seen outside of the lower levels of the Mill. Married to Cilas.
Foreman Cilas Fordren - A large man who serves as Isabella's second in command as well as her husband. A straightforward person who doesn't really have time for most of the organization's intrigue. He informs the handlers what projects need doing and entrusts them to carry them out and impress his wife.
Scar Researcher Fitz Bazalgate - A halfling handler who is the current head of scar research. Has a total inability to stop talking when the topic of his research is brought up, often with totally unasked for speculation. He puts on a neutral and otherwise friendly demeanor to most people outside the organization but is known to be fiercely competitive and ruthless when it comes time to allocate project resources throughout the guild.
Daikawa Haremaru - Fitz's assistant who handles scar fragments. He's constantly tired and worn out from both dealing with Fitz, and the amount of work scar fragment collection entails.
The Dredgers
"Big Fish" Markus Grillsson - A bullheaded asshole who believes that the Vollan family cannot be trusted in the wake of the Well attack. He seeks to elevate the power the Dredgers' hold over Risenholm in order to push for him to become the new town Elder. While he is a callous prick in direct conversation, his intent is always to help the people of Risenholm. He just thinks he's the best man to help them.
Mireva - A triton who sells various devices and tools. She admires Grillsson, having a rose-colored view of the Dredgers as a whole. Her poor circulation means she keeps warm through a roaring fire and keeping wrapped up.
The Merchants
Master Blacksmith Horrick Gundursson - A surly dwarf who prefers working in the forge than dealing with others. Although he is the Advisor who represents the merchants in the Elder's council, he rarely takes up the duties of the position. Instead, he prefers to send one of his many apprentices to represent his interests.
Blacksmith Apprentice Dan Lockwood - A mild-mannered man who sells Gundursson's wares.
Tailor, Jacq Marian - The town's tailor. Keeps mostly to themselves, but employs a cast of strange employees.
Herbalist, Ephedra Athelechor - Runs the town's alchemy supply store. A bitter, cynical elf who has a long-running feud with Isabella Fordren. She maintains a civil demeanor when dealing with her customers, but is bad at maintaining the act.
Scrivener, Thaddius Boyle - A crabby old man who runs the magical supplies store. He often conceals his affection for his adopted steward.
The Boy - Manages the front of the magical supplies store. An orphan from the second generation. He has had to mature quickly due to unfortunate circumstances but still maintains an infectious optimism that even warms Boyle.
Unaffiliated
Will Sigerman - A man who has taken his maintenance of the Well to the level of devotion. Has an ongoing grievance with the Fordrens after he was told to stop his work on the Well, and quit the Miller as a result. He has a rough way of speaking but is always willing to act in defence of his home.
Fabella Tarsus - A direct and calm doctor who is tasked with handling new arrivals from the Well.
Bazik Bronzebrow - A retired scar hunter who once pioneered the adventuring lifestyle in Risenholm. Has given up the life after getting a bad hip. Currently advises new scar hunters on how better to survive in the outside world. He doesn't seem inclined to talk about his former comrades.
Hackett Rotheld - Runs Rotheld's Refuge, a place for the surplus population of Risenholm to eat and rest. His stern demeanor is at odds with his open, kindly heart. Often plays straight man to his sister's antics.
Nine Fingered Nick - A simple man who handles scrap collection for the town. While he has close ties with both the Millers and Gundursson, he mostly keeps to himself enough to not really be considered a direct member of any of the town's factions. He only pays people in an amount of coins he can count, meaning that he can't pay anyone more than nine coins due to him being unable to count higher than his fingers.
The Crow - A crow that can talk and sells paper. Most residents of Risenholm regard it with a healthy dose of suspicion.
Outside Risenholm
Exiles
Thommald Vollan, former Reeve Captain - Once a hero to the town who was both the first scar hunter and Reeve. Was (or still is) Agnes Vollan's husband, and the current captain's father. Now a traitor in exile who damaged the Well before or during going into the building with a band of Reeves loyal only to himself. After a defense was mounted by other Reeves and Millers, he escaped in the ensuing fighting.
Unaffiliated
Flint Caulderbranch - The self-proclaimed 'Last Lumberer of Suthwood' refused to return to town when the logging operations in the wood failed after scar attacks made work too dangerous. Is bitter with Agnes Vollan, and believes she's a coward who isn't willing to take any risks. Although he doesn't make camp far from the town itself, he wanders about the Suthwood as he pleases.