Difference between revisions of "Playable Races"

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'''Hardiness''': 5% Immunity vs. Fire and Cold
 
'''Hardiness''': 5% Immunity vs. Fire and Cold
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'''Darkvision''': Dwarves are able to see in the dark.
 
'''Darkvision''': Dwarves are able to see in the dark.
  
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'''Amphibious''': Tritons can breathe underwater without aid, and traverse water hazards without penalties to movespeed.
 
'''Amphibious''': Tritons can breathe underwater without aid, and traverse water hazards without penalties to movespeed.
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'''Low-Light Vision''': Allows tritons to see better than normal in the dark.
 
'''Low-Light Vision''': Allows tritons to see better than normal in the dark.
  
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'''Powerful Build''': Orcs have an additional capacity of +1 Dash.
 
'''Powerful Build''': Orcs have an additional capacity of +1 Dash.
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'''Darkvision''': Orcs are able to see in the dark.
 
'''Darkvision''': Orcs are able to see in the dark.

Revision as of 05:54, 24 December 2020

Players can choose from 7 races when making their character.


In general:

  • The once human-only trait of a bonus 1st level feat is applied to all races.
  • Racial ability bonuses/penalties do not exist. Characters will instead be given 4 attribute points to distribute shortly after entering the game world.
    • The maximum an ability can be after this distribution is 20.
    • You may only distribute 2 points into a single attribute during this distribution.


Human

Skilled: Humans gain 4 extra skill points at character creation, and 1 additional skill point per level.

Dwarf

Hardiness: 5% Immunity vs. Fire and Cold

Darkvision: Dwarves are able to see in the dark.

Elf

Keen Senses: Elves make active Investigation and Perception checks automatically and with no movement penalties.

Low-Light Vision: Allows elves to see better than normal in the dark.

Gnome

Fade Away: Gnomes have a natural affinity for illusions, and may use this ability to receive the effects of an Invisibility spell once per rest.

Halfling

Second Breakfast: Halflings may benefit from the effects of two foods at one time, with doubled duration. The durations of all food effects are refreshed upon further consumption.

Triton

Amphibious: Tritons can breathe underwater without aid, and traverse water hazards without penalties to movespeed.

Low-Light Vision: Allows tritons to see better than normal in the dark.

Orc

Powerful Build: Orcs have an additional capacity of +1 Dash.

Darkvision: Orcs are able to see in the dark.